GNU bug report logs - #28936
move_it_in_display_line_to returns MOVE_POS_MATCH_OR_ZV before ZV

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Package: emacs;

Reported by: Keith David Bershatsky <esq <at> lawlist.com>

Date: Sun, 22 Oct 2017 03:04:01 UTC

Severity: normal

Tags: wontfix

Done: Glenn Morris <rgm <at> gnu.org>

Bug is archived. No further changes may be made.

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Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):

From: Keith David Bershatsky <esq <at> lawlist.com>
To: Emacs Bug Reports <bug-gnu-emacs <at> gnu.org>
Subject: move_it_in_display_line_to returns MOVE_POS_MATCH_OR_ZV before ZV
Date: Sat, 21 Oct 2017 20:02:58 -0700
A couple of observations:

1.  `move_it_in_display_line' could use an additional comment at the outset to let readers know that it is not compatible with moving to X in a horizontal scrolling and/or truncate lines situation.  The existing commentary that it was intended for external use was insufficient to deter me, and it required a learning curve on my part to better understand its limited potential use.

2.  When IT is on the last line in the buffer containing a few or more characters, `move_it_in_display_line_to' stops short of the target X and erroneously returns MOVE_POS_MATCH_OR_ZV when used as follows.  I have display-line-numbers set to a non-nil value in the event that makes a difference.  There is nothing special in terms of text-properties or overlays present in the buffer.

    int target_x = [Some arbitrary X that is a few characters before ZV.];

    move_it_in_display_line_to (it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);

The workaround is to compare the result of MOVE_POS_MATCH_OR_ZV with IT_CHARPOS to ensure that we are really at a ZV situation.

Here is a working draft of what I am using for my crosshairs (#17684).

int
move_it_in_display_line_to_x (struct it *it, int target_x)
{
  struct it saved_it;
  void *saved_data = bidi_shelve_cache ();
  enum move_it_result rc = MOVE_X_REACHED;
  int new_x, prev_x;
  /* Advance straight to `it->first_visible_x` if IT is prior thereto. */
  if (it->current_x < it->first_visible_x)
    move_it_in_display_line_to (it, ZV, it->first_visible_x, MOVE_TO_POS | MOVE_TO_X);
  while (it->current_x + it->pixel_width <= target_x)
    {
      SAVE_IT (saved_it, *it, saved_data);
      new_x = it->current_x + it->pixel_width;
      if (new_x == it->current_x)
        new_x++;
      rc = move_it_in_display_line_to (it, ZV, new_x, MOVE_TO_POS | MOVE_TO_X);
      if (ITERATOR_AT_END_OF_LINE_P (it)
          || FETCH_BYTE (IT_BYTEPOS (it)) == '\n'
          /* There is a bug in `move_it_in_display_line_to' such that it returns
          MOVE_POS_MATCH_OR_ZV before reaching ZV when the latter is at the end
          of the line:  abcdefg[EOB].  The workaround is to add an extra check
          using IT_CHARPOS and comparing it to ZV. */
          || (rc == MOVE_POS_MATCH_OR_ZV
              && IT_CHARPOS (*it) == ZV))
        break;
    }
  /* When word-wrap is on, TO_X may lie past the end of a wrapped line.
  Then it->current is the character on the next line, so backtrack to the
  space before the wrap point.  */
  if (it->line_wrap == WORD_WRAP
      && rc == MOVE_LINE_CONTINUED)
    {
      prev_x = max (it->current_x - 1, 0);
      RESTORE_IT (it, &saved_it, saved_data);
      move_it_in_display_line_to (it, -1, prev_x, MOVE_TO_X);
    }
  bidi_unshelve_cache (saved_data, true);
  return rc;
}

Thanks,

Keith




This bug report was last modified 6 years and 137 days ago.

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