GNU bug report logs -
#28496
25.2; Crash when manipulating fullscreen frames on macOS
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Reported by: Duncan Harvey <djh-emacs-bugs <at> syndrig.co.uk>
Date: Mon, 18 Sep 2017 15:13:03 UTC
Severity: normal
Tags: fixed
Found in version 25.2
Fixed in version 26.1
Done: Alan Third <alan <at> idiocy.org>
Bug is archived. No further changes may be made.
Full log
Message #17 received at 28496 <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
On Tue, Sep 19, 2017 at 04:49:16PM +0100, Duncan Harvey wrote:
>
> On macOS Sierra, creating the new frame appears to create a macOS-style tab in the same 'space'.
> On El Capitan, creating the new frame creates a new Mac OS X 'space'.
Emacs 26 shouldn’t create a new tab any more.
> Animating the creation of a new space certainly appears to be
> relatively slow (when running under a VM, at least), which lends
> weight to your suspicion that it's timing related.
I can’t see any way around this in C. I can’t even find a way to
prevent native fullscreen from animating, so I’ve gone with just
causing toggle-frame-fullscreen to pause for 1 second on macOS.
I don’t think anyone will be too bothered by this as I don’t think you
can realistically do anything in Emacs while the animation is running
anyway.
BTW, running your script with native fullscreen disabled causes a
crash here, and this pause fixes that too. In theory non‐native
fullscreen should happen instantly, but there’s a pause in the C code
too to fix another issue, so whatever. (see bug#28443)
Patch attached.
--
Alan Third
[0001-Fix-fullscreen-crash-on-macOS-bug-28496.patch (text/plain, attachment)]
This bug report was last modified 7 years and 224 days ago.
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