Subject: [bug#28065] [PATCH] gnu: Add OpenMW.

From: Alex Kost <[email-masked]>
Date: Sun, 13 Aug 2017 00:12:17 +0300

[email-masked] (2017-08-12 17:24 +0300) wrote:

[...]
> +    (inputs
> +     `(("bullet", bullet)
> +       ("ffmpeg", ffmpeg)
                   ^^
Oh, please put commas right before symbols, i.e. without extra space:

          ("bullet" ,bullet)

> +       ("libxt" ,libxt)
> +       ("mygui" ,mygui)
> +       ("openal" ,openal)
> +       ("openscenegraph", openscenegraph)
                           ^^
> +       ("qtbase", qtbase)
                   ^^
> +       ("sdl" ,sdl2)
> +       ("unshield", unshield)))
                     ^^
> +    (synopsis "Free software re-implementation of the RPG Morrowind engine")
> +    (description
> +     "OpenMW is a free, open source and modern engine which reimplements and
> +extends the one that runs the 2002 open-world RPG Morrowind.  The engine comes
> +with its own editor , called OpenMW-CS which allows the user to edit or create
> +their own original games.")
> +    (home-page "https://openmw.org")
> +    (license license:gpl3)))

-- 
Alex