GNU bug report logs - #26905
25.2: MacOS: tooltips show in wrong display

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Package: emacs;

Reported by: "Charles A. Roelli" <charles <at> aurox.ch>

Date: Sat, 13 May 2017 07:44:02 UTC

Severity: normal

Found in version 25.2

Done: Alan Third <alan <at> idiocy.org>

Bug is archived. No further changes may be made.

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From: "Charles A. Roelli" <charles <at> aurox.ch>
To: 26905 <at> debbugs.gnu.org
Subject: bug#26905: 25.2: MacOS: tooltips show in wrong display
Date: Sat, 13 May 2017 11:02:04 +0200
If I remove the marked lines in compute_tip_xy:

    if (INTEGERP (left) || INTEGERP (right))
      *root_x = pt.x;
=>  else if (pt.x + XINT (dx) <= 0)
=>    *root_x = 0; /* Can happen for negative dx */
    else if (pt.x + XINT (dx) + width
	     <= x_display_pixel_width (FRAME_DISPLAY_INFO (f)))
      /* It fits to the right of the pointer.  */
      *root_x = pt.x + XINT (dx);
    else if (width + XINT (dx) <= pt.x)
      /* It fits to the left of the pointer.  */
      *root_x = pt.x - width - XINT (dx);
    else
      /* Put it left justified on the screen -- it ought to fit that 
way.  */
      *root_x = 0;

Then the problem is gone.

I notice now, though, that the tooltip can end up partially offscreen, 
both with and without the above change (e.g. when you create a tooltip 
with the mouse pointer at the right edge of the primary monitor).  IIRC 
on GNU/Linux the tooltip is adjusted to fit on screen.  Maybe this 
adjustment works on newer versions of OS X?





This bug report was last modified 8 years and 2 days ago.

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