GNU bug report logs - #26905
25.2: MacOS: tooltips show in wrong display

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Package: emacs;

Reported by: "Charles A. Roelli" <charles <at> aurox.ch>

Date: Sat, 13 May 2017 07:44:02 UTC

Severity: normal

Found in version 25.2

Done: Alan Third <alan <at> idiocy.org>

Bug is archived. No further changes may be made.

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From: Alan Third <alan <at> idiocy.org>
To: "Charles A. Roelli" <charles <at> aurox.ch>
Cc: 26905 <at> debbugs.gnu.org
Subject: bug#26905: 25.2: MacOS: tooltips show in wrong display
Date: Sat, 13 May 2017 16:28:21 +0100
On Sat, May 13, 2017 at 11:02:04AM +0200, Charles A. Roelli wrote:
> I notice now, though, that the tooltip can end up partially offscreen, both
> with and without the above change (e.g. when you create a tooltip with the
> mouse pointer at the right edge of the primary monitor).  IIRC on GNU/Linux
> the tooltip is adjusted to fit on screen.  Maybe this adjustment works on
> newer versions of OS X?

I was thinking about this earlier and I suspect that if we want to
avoid tooltips crossing monitors we’ll have to step through each
screen in [NSScreen screens], check if `pt` is within it’s bounds, and
when we find the right screen, use it’s origin and frame to calculate
the min/max x/y.

constrain_frame_rect in nsterm.m does something similar already.

There’s a method in CGRect called CGRectContainsPoint, which should
help us here, as NSRect is really just a CGRect. Unfortunately it
doesn’t appear to be available in GNUstep, so it may be necessary to
implement the check ourselves.

If we don’t care about spanning monitors, I think we still need to
step through each screen and calculate the overall min/max values.

What do you think?
-- 
Alan Third




This bug report was last modified 8 years and 2 days ago.

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