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#26396
25.1; char-displayable-p on a latin1 tty
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Message #44 received at 26396 <at> debbugs.gnu.org (full text, mbox):
> Cc: user42_kevin <at> yahoo.com.au, 26396 <at> debbugs.gnu.org
> From: Paul Eggert <eggert <at> cs.ucla.edu>
> Date: Thu, 13 Apr 2017 13:58:45 -0700
>
> On 04/13/2017 12:16 AM, Eli Zaretskii wrote:
> > Yes, that would be better. But it's probably a non-trivial project,
> > since we'd need separate code to determine double-width glyphs,
> > padding glyphs, and perhaps also something special for composed
> > characters. Does the Linux console allow us to figure out all of
> > that?
>
> This should not be a problem, as the Linux console has only single-width
> characters.
Are you sure? AFAIU, the Linux console supports the BMP, and some of
the characters in the BMP are double-width (a.k.a. "full-width"), for
example U+1100, U+231A, U+2B1B, and others. What does the Linux
console do when these characters are sent to the screen driver?
> > And what does "display as-is" means in practice? Should we send to
> > the console the glyph codes corresponding to Unicode points, or should
> > we send UTF-8 encoded characters?
>
> It depends on whether the console is in UTF-8 mode. If so, send UTF-8;
> if not, send a byte that is transformed according to the current mapping
> table into a Unicode value. I hope we don't need to bother with the
> latter possibility.
What software puts the console in UTF-8 mode? Is that the locale
setting?
> > (Is there some document which
> > describes these features in enough detail for us to figure out their
> > implications on Emacs display code?)
>
> Nothing definitive, but there is:
>
> http://www.tldp.org/LDP/LG/issue91/loozzr.html
> http://man7.org/linux/man-pages/man4/console_codes.4.html
Thanks, but that seems to be just the tip of an iceberg. Or maybe the
issue is easier than I envisioned.
Suppose we only wanted to use this feature for UTF-8 locales.
Assuming that the OS takes care of putting the console in UTF-8 mode,
we don't need any changes in Emacs, since Emacs already sends UTF-8
sequences to the screen driver. As the Linux console only supports
the BMP, we could then simply amend the code of char-displayable-p to
check whether a character is within the BMP, when the terminal is the
Linux console. Do you agree with this conclusion?
OTOH, now I'm not sure I understand the need for terminal_glyph_code.
What does it do that a simple check for a Linux console and UTF-8
terminal encoding, plus a character being inside a BMP, don't?
This bug report was last modified 8 years and 66 days ago.
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