GNU bug report logs -
#18637
24.4.50; doc of frame parameter DISPLAY vs actual value on MS Windows
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Reported by: Drew Adams <drew.adams <at> oracle.com>
Date: Sun, 5 Oct 2014 19:25:01 UTC
Severity: minor
Found in version 24.4.50
Done: Lars Ingebrigtsen <larsi <at> gnus.org>
Bug is archived. No further changes may be made.
Full log
Message #32 received at 18637 <at> debbugs.gnu.org (full text, mbox):
> > > In any case, "multiple monitors" and "multiple displays" are 2
> > > different issues. Each display can have multiple monitors.
> >
> > OK. Where can one find doc about using multiple monitors with
> > Emacs?
>
> There's nothing to document: they are treated as just one large
> monitor. The only functions we have are in that node you mentioned.
>
> > > > I was not able to find out how to obtain info about which
> > > > monitor is being used to show a particular frame
> > >
> > > The functions you mentioned provide that info, or maybe I don't
> > > understand what info are you looking for.q
> >
> > Which function tells you what monitor is showing a given frame (on
> > MS Windows)?
>
> frame-monitor-attributes, if I understand what you want.
I see that that function returns some information about (attributes
of) the monitor that is most associated with the argument frame. And
I see that one of the attributes is `name'. Presumably, monitors
would be distinguished by this parameter.
However, it is an optional parameter, so I can't imagine that one can
count on it to distinguish monitors. (Just why is it optional?)
If one cannot count on `name', how is the identity of monitors
determined? Do you just go by the particular cons of attributes
that is returned by `frame-monitor-attributes'?
Also, FWIW, I don't see, in the doc, where the meanings of those
attributes are specified. The doc for `display-monitor-attributes'
supposedly does that, but it says nothing about what the "Position",
for `geometry' and `workarea', is relative to. And it says nothing
about what those attributes mean.
I can guess the meaning for `geometry' here, being somewhat familiar
with X window `geometry' specs, but there should be some mention or
xref to the meaning/use of `geometry' outside Emacs, or else this
parameter is unspecified in terms of its meaning or effect.
And I cannot guess at all for `workarea'. What is it? How does/can
it differ from `geometry'?
> > > > The symptom reported was that by modifying a frame's
> > > > parameters to restore its previous values of `top', `left',
> > > > `width' and `height', the frame got moved to another monitor,
> > > > for some reason.
> > >
> > > Probably because the pixel coordinates mapped to that other
> > > monitor, the URL above explains that, among other things.
> >
> > I appreciate your replies and your trying to help, but I don't
> > quite understand you here. The URL you cite introduces a long
> > chapter.
>
> Read it and its sections. You will find the information you want
> there. Skip whatever sounds not relevant or too low-level, and keep
> reading. Read the MSDN documentation I pointed to, the answers are there.
>
> If, after that, you still don't understand what could go wrong with
> your code, come back and ask more specific questions with specific
> code snippets. Right now, what you write and ask just shows how
> much of the background you are missing to start reasoning about this.
>
> The issues are not complicated once you understand how Windows
> treats multiple monitors.
OK.
This bug report was last modified 4 years and 8 days ago.
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