GNU bug report logs -
#16621
24.3.50; Periodic timer + overlays = flickering near point
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Reported by: Dmitry Gutov <dgutov <at> yandex.ru>
Date: Sun, 2 Feb 2014 01:03:01 UTC
Severity: normal
Found in version 24.3.50
Fixed in version 26.1
Done: Dmitry Gutov <dgutov <at> yandex.ru>
Bug is archived. No further changes may be made.
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Message #47 received at 16621 <at> debbugs.gnu.org (full text, mbox):
Hi.
4 feb 2014 kl. 17:00 skrev Eli Zaretskii <eliz <at> gnu.org>:
>> Date: Tue, 04 Feb 2014 08:17:38 +0200
>> From: Dmitry Gutov <dgutov <at> yandex.ru>
>> CC: 16621 <at> debbugs.gnu.org, monnier <at> IRO.UMontreal.CA
>>
>>> You mean, outside Emacs? Yes, probably, but then this isn't an Emacs
>>> issue, and I know absolutely nothing about it.
>>
>> Would a windowing system know which Emacs display states are
>> "consistent", and which aren't?
>
> If hints are needed, we could do that.
>
>> AFAIU, flickering happens when the screen refreshes while Emacs display
>> is in an inconsistent state. Like, you've cleared a rectangle to paint a
>> character in it, but haven't yet painted it
>>
>> If you copied the rendered state into a buffer, then cleared and painted
>> the character there, then rendered the buffer into the window as a
>> whole, the windowing system won't get a chance to see and display the
>> intermediate state.
>
> Avoiding the cursor redraws sounds much easier, but again, I'm not an
> expert on this. Perhaps Jan could comment.
Avoiding the cursor redraws must be easier. Implementing double buffering is more work.
Not rocket sience, but it would probably take a while to get it right.
Ironically we turn off the Gtk double buffering, because it only works with Gtk drawing functions,
and Emacs uses X functions. A more long term solution would be to use Cairo. There is a patch
for it, but it does not work on the trunk. Mainly because the ftfont backend is broken.
So, if there is a way to avoid cursor redraws, go for it. All ports benefit. Double buffering is a port specific solution, unless the display engine does double buffering by having two sets of glyphs and compares them to see what has really changed. Sounds like a big project.
Jan D.
This bug report was last modified 8 years and 174 days ago.
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