GNU bug report logs -
#16621
24.3.50; Periodic timer + overlays = flickering near point
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Reported by: Dmitry Gutov <dgutov <at> yandex.ru>
Date: Sun, 2 Feb 2014 01:03:01 UTC
Severity: normal
Found in version 24.3.50
Fixed in version 26.1
Done: Dmitry Gutov <dgutov <at> yandex.ru>
Bug is archived. No further changes may be made.
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Message #44 received at 16621 <at> debbugs.gnu.org (full text, mbox):
> Date: Tue, 04 Feb 2014 08:17:38 +0200
> From: Dmitry Gutov <dgutov <at> yandex.ru>
> CC: 16621 <at> debbugs.gnu.org, monnier <at> IRO.UMontreal.CA
>
> > You mean, outside Emacs? Yes, probably, but then this isn't an Emacs
> > issue, and I know absolutely nothing about it.
>
> Would a windowing system know which Emacs display states are
> "consistent", and which aren't?
If hints are needed, we could do that.
> AFAIU, flickering happens when the screen refreshes while Emacs display
> is in an inconsistent state. Like, you've cleared a rectangle to paint a
> character in it, but haven't yet painted it
>
> If you copied the rendered state into a buffer, then cleared and painted
> the character there, then rendered the buffer into the window as a
> whole, the windowing system won't get a chance to see and display the
> intermediate state.
Avoiding the cursor redraws sounds much easier, but again, I'm not an
expert on this. Perhaps Jan could comment.
This bug report was last modified 8 years and 173 days ago.
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