GNU bug report logs -
#16621
24.3.50; Periodic timer + overlays = flickering near point
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Reported by: Dmitry Gutov <dgutov <at> yandex.ru>
Date: Sun, 2 Feb 2014 01:03:01 UTC
Severity: normal
Found in version 24.3.50
Fixed in version 26.1
Done: Dmitry Gutov <dgutov <at> yandex.ru>
Bug is archived. No further changes may be made.
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> Date: Tue, 04 Feb 2014 04:34:58 +0200
> From: Dmitry Gutov <dgutov <at> yandex.ru>
> CC: 16621 <at> debbugs.gnu.org, Stefan Monnier <monnier <at> IRO.UMontreal.CA>
>
> Isn't the fact that flickering is at all possible in this scenario, a
> problem?
Yes, but it is currently an unavoidable one, because this is how the
code was designed and implemented to work.
> Doesn't it mean that occasional flickers can still happen under
> normal conditions (timers with much longer intervals, for example),just
> that the probability of occurrence is smaller. If I understand you
> right, all it takes is for timer to fire at just the right moment before
> the screen updates.
Indeed, that's true.
> Some relatively low-hanging fruit has already been mentioned in the
> comments
Like what? If you mean the fact that we redraw the cursor when
perhaps that could be avoided, someone else will have to suggest a
better algorithm than doing it on every frame update. Nothing else
discussed here was easy, either.
> but would it be too much to expect some sort of double-buffering
> used for Emacs display, eventually?
You mean, outside Emacs? Yes, probably, but then this isn't an Emacs
issue, and I know absolutely nothing about it.
> Or is the related overhead considered too much of a cost?
If you mean double buffering inside Emacs, you will have to explain
why you think it will solve the problem.
This bug report was last modified 8 years and 173 days ago.
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