GNU bug report logs - #16594
24.3.50; very slow redraw when resizing windows horizontally

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Package: emacs;

Reported by: Darren Hoo <darren.hoo <at> gmail.com>

Date: Thu, 30 Jan 2014 08:03:01 UTC

Severity: normal

Tags: unreproducible

Merged with 17124

Found in version 24.3.50

Done: Lars Ingebrigtsen <larsi <at> gnus.org>

Bug is archived. No further changes may be made.

Full log


Message #101 received at 16594 <at> debbugs.gnu.org (full text, mbox):

From: Eli Zaretskii <eliz <at> gnu.org>
To: Darren Hoo <darren.hoo <at> gmail.com>
Cc: eggert <at> cs.ucla.edu, 16594 <at> debbugs.gnu.org
Subject: Re: bug#16594: 24.3.50;
 very slow redraw when resizing windows horizontally
Date: Sun, 02 Feb 2014 17:57:53 +0200
> From: Darren Hoo <darren.hoo <at> gmail.com>
> Cc: Eli Zaretskii <eliz <at> gnu.org>,  16594 <at> debbugs.gnu.org
> Date: Sun, 02 Feb 2014 13:28:54 +0800
> 
> Paul Eggert <eggert <at> cs.ucla.edu> writes:
> 
> >
> > Continuing on my guess, which may well be a wild goose chase, can you
> > use DTrace to see what system calls the offending Emacs is executing?
> 
> I earlier used Xcode's instrument which I believe just interprets the
> output from Dtrace/Dtruss. This argb32_image_mark_rgb32 low level call
> is the top one which is in turn called by x_write_glyphs up on the call
> tree. But as Eli has pointed out and I quote:
> 
>    Given that dragging the divider involves redrawing every line in
>    every window, these times are entirely reasonable.

I was talking only about the times spent inside redisplay_internal,
update_window, and update_window_line.  The overall redrawing
behavior, as seen in the screencast, does not seem reasonable to me.




This bug report was last modified 4 years and 259 days ago.

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