GNU bug report logs -
#16039
repeated emacs crashes (in GC?)
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Reported by: emacs user <user.emacs <at> gmail.com>
Date: Tue, 3 Dec 2013 14:57:02 UTC
Severity: normal
Tags: fixed
Fixed in version 25.2
Done: Alan Third <alan <at> idiocy.org>
Bug is archived. No further changes may be made.
Full log
Message #29 received at 16039 <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
so after running the same emacs session for 72 hours, during which I used
vm many times and emacs used a total of 1.5 CPU hours, I think it is safe
to say that this problem that caused frequent crashes is fixed by the
increase in newlim as specified below. I hope something like this can be
implemented in the emacs development version. Thanks for your help, best,
E
On Thu, Dec 5, 2013 at 8:54 AM, emacs user <user.emacs <at> gmail.com> wrote:
> I managed to compile your mac port and inserted:
>
> newlim = (re_max_failures * ratio + 200000)*2;
>
> will let you know in a few days if I still see crashes.
>
>
> On Thu, Dec 5, 2013 at 2:35 AM, YAMAMOTO Mitsuharu <
> mituharu <at> math.s.chiba-u.ac.jp> wrote:
>
>> >>>>> On Wed, 04 Dec 2013 10:48:11 +0900, YAMAMOTO Mitsuharu <
>> mituharu <at> math.s.chiba-u.ac.jp> said:
>>
>> >>> Having 136 thousand frames during GC is not unheard of.
>>
>> >> (/ 8720000.0 (* 136 1000))
>> >> 64.11764705882354
>>
>> >> If each frame consumes more than 64 bytes, then it will use up
>> >> 8720000B stack space.
>>
>> > FWIW, the default compiler for Xcode 4.0.2 on Mac OS X 10.6 with the
>> > -O2 option seems to consume 64 bytes for each mark_object frame:
>>
>> > i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5666)
>> (dot 3)
>>
>> > _mark_object:
>> > 00000000000008a0 pushq %rbp
>> > 00000000000008a1 movq %rsp, %rbp
>> > 00000000000008a4 movq %rbx, 0xffffffffffffffd8(%rbp)
>> > 00000000000008a8 movq %r12, 0xffffffffffffffe0(%rbp)
>> > 00000000000008ac movq %r13, 0xffffffffffffffe8(%rbp)
>> > 00000000000008b0 movq %r14, 0xfffffffffffffff0(%rbp)
>> > 00000000000008b4 movq %r15, 0xfffffffffffffff8(%rbp)
>> > 00000000000008b8 subq $0x40, %rsp
>>
>> > And the one for Xcode 5.0.2 on OS X 10.9 with -O4 does 24 bytes:
>>
>> > Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn)
>>
>> > _mark_object:
>> > 0000000000005c70 pushq %rbp
>> > 0000000000005c71 movq %rsp, %rbp
>> > 0000000000005c74 pushq %r15
>> > 0000000000005c76 pushq %r14
>> > 0000000000005c78 pushq %r13
>> > 0000000000005c7a pushq %r12
>> > 0000000000005c7c pushq %rbx
>> > 0000000000005c7d subq $0x18, %rsp
>>
>> I forgot to count the pushq instructions. The correct value would be
>> 72 bytes for each mark_object frame in both cases.
>>
>> YAMAMOTO Mitsuharu
>> mituharu <at> math.s.chiba-u.ac.jp
>>
>
>
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This bug report was last modified 8 years and 190 days ago.
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