GNU bug report logs -
#14233
24.3; Don't constrain frame size to character multiples
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Reported by: E Sabof <esabof <at> gmail.com>
Date: Sat, 20 Apr 2013 00:04:02 UTC
Severity: wishlist
Found in version 24.3
Done: martin rudalics <rudalics <at> gmx.at>
Bug is archived. No further changes may be made.
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Message #170 received at 14233 <at> debbugs.gnu.org (full text, mbox):
> We do have macros like FRAME_MENUBAR_HEIGHT and FRAME_TOOLBAR_HEIGHT
> that can be used. It is better to have that calculation in one place,
> rather than in each port, so this might be a good time to move it.
If someone wants and knows how to do this cleanly, please go for it.
Currently, these macros are a horrible mess as calc_absolute_offset in
window.c demonstrates.
>> When I maximize a frame, that frame may get a new pixel size which is
>> not necessarily a multiple of the frame's character size. If I now want
>> to resize that frame's windows (and not leave some spare pixels at the
>> bottom of the frame as we do now) I have to communicate the new pixel
>> size of the frame's root window to the window resizing mechanism. The
>> function that does that is change_frame_size.
>
> That is one occasion where a pixel-function is needed. But for most calls, pixel precision is not needed. These are the non-tile/fullscreen/maxmimized cases in X and NS.
I need them for the fullscreen/maximized case on X and NS as well when
the screen estate assigned to Emacs is not a multiple of its character
size.
martin
This bug report was last modified 10 years and 154 days ago.
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