GNU bug report logs -
#12600
24.2.50; linum-mode: line numbers in fringe do not refresh when resizing frame
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Reported by: Christoph Scholtes <cschol2112 <at> gmail.com>
Date: Sun, 7 Oct 2012 23:05:01 UTC
Severity: normal
Merged with 11496
Found in versions 24.1.50, 24.2.50
Done: martin rudalics <rudalics <at> gmx.at>
Bug is archived. No further changes may be made.
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>> (1) Change the window's buffer via `set-window-buffer'.
>
> This is taken care of by setting windows_or_buffers_changed.
windows_or_buffers_changed is a global flag. How does redisplay find
out _which_ window got a new buffer? Or does redisplay not care?
>> (2) Change the size of the window (including toggling of scrollbars and
>> fringes).
>
> Redisplay figures this out already, I think. Which commands/functions
> make these changes?
They all end up calling window_resize_apply.
>> (3) Change the buffer's position in the window (usually via scrolling,
>> `set-window-point' and `set-window-start').
>
> These likewise set windows_or_buffers_changed, so they shouldn't be a
> problem.
But usually they affect only one window. Again, redisplay might not
care. But I would be surprised that it doesn't handle such a simple
case of optimization.
>> Now in all of these cases, the respective routines in window.c would set
>> the window's last_modified_flag to t, marking the window as dirty.
>
> I don't think this is necessary. Can you try without setting this
> flag, and see if anything breaks?
I said "would". last_modified_flag doesn't exist.
>> So why do we currently reset last_modified and last_overlay_modified in
>> window.c?
>
> See above. Maybe I'm missing something, but
> windows_or_buffers_changed should take care of all of this.
OK. I'll comment them out after the feature freeze and we'll see ;-)
> We are going in circles, so there must be some misunderstanding here.
> Can you describe your complete change suggestion, wrt these flags? In
> particular, what about buffer_modified_flag, and how does it enter
> this picture?
Replace the three struct members last_modified, last_overlay_modified
and window_end_valid by one struct member called last_modified_flag -
actually calling it window_modified would be better. Set
window_modified to t wherever we currently reset one of the three
members. Redisplay, when fully done, would reset window_modified to nil
for every window it completes instead of setting the other members.
I care about BUF_MODIFF/BUF_OVERLAY_MODIFF only in one place: When
calculating `window-end' after a buffer change but before the next
redisplay, `window-end' with UPDATE non-nil has to consult
BUF_MODIFF/BUF_OVERLAY_MODIFF in order to be sure whether it can reuse
window_end_pos. window_end_pos would be nil (invalid) initially, set to
a valid value when Fwindow_end updates it, and be reset to nil wherever
we change the value of window_modified.
martin
This bug report was last modified 12 years and 257 days ago.
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