Subject: Re: bug#10459: Overlay keymaps ignored until point is moved when overlay is created from timer

From: Dmitry Gutov <[email-masked]>
Date: Sun, 05 Oct 2014 05:21:25 +0400

Version: 24.4

> On Sun, Jan 08, 2012 at 10:52:54PM -0500, Stefan Monnier wrote:
>> Yes, this is a known limitation: the set of active keymaps is computed
>> before waiting for the next key sequence.

This has been fixed around the start of 24.4 development: the set of
keymaps is recomputed at the start of a key sequence.

The examples in this and merged bugs work for me now. Please feel free
to reopen if you see a case where the problem's not fixed.