Subject: Re: bug#59964: [PATCH] gnu: Add minetest-wielded-light
From: Ludovic Courtès <[email-masked]>
To: Vivien Kraus <[email-masked]>
Cc: [email-masked]
Date: Mon, 09 Jan 2023 17:30:21 +0100
List-Id: <debbugs-submit.debbugs.gnu.org>

Vivien Kraus <[email-masked]> skribis:

> * gnu/packages/minetest.scm (minetest-wielded-light): New variable.

Hi!  Applied with the changes below, thanks!

Ludo’.

diff --git a/gnu/packages/minetest.scm b/gnu/packages/minetest.scm
index 4e473c9d2b..0ee6690826 100644
--- a/gnu/packages/minetest.scm
+++ b/gnu/packages/minetest.scm
@@ -786,6 +786,8 @@ (define-public minetest-wielded-light
     (build-system minetest-mod-build-system)
     (home-page (minetest-topic 19378))
     (synopsis "Adds shining for wielded and dropped items")
-    (description "All bright nodes lighten the player environment if wielded.")
-    (license license:gpl3)
+    (description
+     "With this Minetest extension, all bright nodes lighten the player
+environment if wielded.")
+    (license license:gpl3+)
     (properties `((upstream-name . "bell07/wielded_light")))))