Hi, thanks for looking into this matter. > The glyphs are indeed not showing if the selected font is Edwin (the >>> default), but if you select a font like Noto Sans, or DejaVu Sans for >>> your text the characters will appear fine. It seems the “special >>> characters” window uses the selected font for previews. In my MuseScore 3.6.2 und MuseScore 4.3.2 the font "Noto Sans" is connected with Hebrew only, so it doesn´t show any greek letter. I checked "DejaVu Sans", and every Greek letter is shown up as You said. But "FreeSerif" shows most of them, as you said. thanks Gottfried Am 21.02.25 um 23:41 schrieb Roman Riabenko: > Hello, Noé. > > Thank you for looking into it! So, it is not a bug. I copy another user > who reported having the same difficulty in guix-help mailing list. > > On Thu, 20 Feb 2025 00:26:39 +0100 > Noé Lopez wrote: > >> The glyphs are indeed not showing if the selected font is Edwin (the >> default), but if you select a font like Noto Sans, or DejaVu Sans for >> your text the characters will appear fine. It seems the “special >> characters” window uses the selected font for previews. > > If I select FreeSerif instead of Edwin in the side panel before clicking > the "Insert special characters" button, I achive the expected result later > in the "Greek Extended" tab. With FreeSerif, most of the characters are > displayed with only a handful of glyphs missing. FreeSerif is budled in > the musescore package, so it is readily available. > > If I install the font-google-noto package and restart MuseScore, I can > also select Noto fonts. I tried Noto Sans and Noto Serif. They appear to > be missing the same glyphs as FreeSerif. So, it is not necessary to > install Noto fonts. > > In Trisquel, the pre-selected font is FreeSerif instead of Edwin. There > is no package for Edwin font in Trisquel. However, I downloaded the font > from its git repository, installed it in Trisquel, and observed exactly > the same result as in Guix, which is most of the glyphs missing in the > "Greek Extended" tab. > > Somehow, it did not occur to me that I need to select a different font. > Maybe, MuseScore could fall back to a different font when glyphs are > missing. But it is not a bug with the MuseScore packaging in Guix. > > Roman