Hi, I've attached the patch, sorry for posting it in the mail. You can read more about "screen coordinates" here: https://developer.apple.com/library/ios/documentation/General/Conceptual/Devpedia-CocoaApp/CoordinateSystem.html Sincerely, Anders On Sun, Sep 20, 2015 at 12:17 AM, martin rudalics wrote: > > Below is a patch that should correct the problem: > > Thanks. But pretty please send it as an attachment. Here it arrived > as: > > > diff --git a/src/nsterm.m b/src/nsterm.m > > index 2806f31..14f2beb 100644--- a/src/nsterm.m > > +++ b/src/nsterm.m@@ -1333,6 +1333,7 @@ x_set_window_size (struct > > frame *f, int tb = FRAME_EXTERNAL_TOOL_BAR (f); > > int pixelwidth, pixelheight; > > int rows, cols;+ int orig_height = wr.size.height; > > NSTRACE (x_set_window_size); > > @@ -1386,7 +1387,7 @@ x_set_window_size (struct frame *f, if > > (f->output_data.ns->zooming) > > f->output_data.ns->zooming = 0; > > else- wr.origin.y += FRAME_PIXEL_HEIGHT (f) - pixelheight;+ > > wr.origin.y += orig_height - wr.size.height; > > [view setRows: rows andColumns: cols]; > > [window setFrame: wr display: YES]; > > > Effectively, this will ensure that whenever the height of a frame is > > changed, the origin (the distance from the lower left corner of the > display > > to the lower left hand corner of the frame) is updated accordingly. > > Can you please tell us why the "origin" on OS X is apparently the lower > left corner? Where can I read about this? > > martin >